Summertime vibes only, baby. It’s July, it’s hot, I’m thinking fun in the sun, I’m thinking Sega Bass Fishing. Sega is offering free Steam keys of the oft-ported Arcade/Dreamcast classic as a limited time promotion⁠—you just have to sign up for the company’s mailing list to receive a free copy of the typically $8 game on August 1.

I did so immediately, verified my email, and eagerly awaited my code only to discover that lone catch: Sega will not be sending out the codes until after the promotion ends. You have until July 31 to sign up for your free copy of Sega Bass Fishing, and codes will then be sent out August 1. That’s ok, instead of instant gratification you’re sending a gift to your future self, like when there was a six-month wait on Steam Deck preorders.

August 1 doesn’t offer a lot of time to catch “The Big One” before Baldur’s Gate drops just two days later, but I am confident that I will be able to get my fill of fishing in before Larian’s mega RPG drops and I fully embrace my Forgotten Realms alter ego: an Elf Who is Good at Everything.

One note about Sega Bass Fishing on PC: it does not seem to work terribly well with the Dreamcast’s or…

Read More

Watch On

Pour one out for EVGA graphics cards. Back in September 2022, the company announced it would make no more, bringing to a close a run of rather performant and well-cooled GPUs, many of which were capable of some serious overclocking.

One of the figures behind some of those super-tweakable designs was Vince “Kingpin” Lucido, an extreme overclocker known for his all-black design ethos and his work with EVGA (via Videocardz). After EVGA’s exit, however, Lucido did seem like he was open to offers from other vendors. 

Now that period is over, after exploring collaborations with some other big-name companies he’s now working with PNY on some of its latest designs.

Gamers Nexus’ Steve Burke got the chance to take a tour of the lab Lucido calls “Kingpin studios” in Taipei, a futuristic building that looks like a gigantic workshop of PC gaming dreams. In amongst his impressive array of hardware (and some fancy-looking electric bikes), Lucido explains why he chose to work with PNY over others.

“They’re keen to dive into extreme overclocking. Asus, MSI, Galax, the other companies, they already do it. Too many cooks in the kitchen, right?”

“There’s…

Read More

Underneath the professional atmosphere, there was a defiant tone to this year’s Game Developers Conference. During the GDCA awards, Larian Studios boss Swen Vincke called out corporate greed for “fucking this whole thing up for so long,” and other developers gathered to have a cathartic scream about the state of the industry. In an interview with PC Gamer, Summerfall Studios co-founder and former Dragon Age lead writer David Gaider expressed similar conviction that something has to give.

“The way the games industry and game devs are heading right now—the type of existence they have—it doesn’t have to be that way,” Gaider said. “There is another way to be. I just want to see them all finally get unionized and get treated fairly.

“There’s this fear that exists—if we don’t have everybody working overtime and we don’t make AAA games that have $200 million budgets and the focus is on photorealistic graphics and 1,000-hour playtimes, we need to pack all that in and work everyone to death making it and that’s the only way to make games.

“If that’s true then maybe the industry deserves to die. If that’s true. The thing is that I…

Read More